Gallerani stated they had other assets pulled from a variety of Diablo 4 Gold sources. For example: 3D models of the Lut Gholein market booths used for advertising stills. In the first Diablo two people were turned to 2D sprites, however, Blizzard managed to recoup the 3D documents. "Yes, data losses happen," Gallerani said. "I wasn't there just to understand what exact things vanished. But we still have the code. I mean, the game still gets patched, right, even after all these years"
Blizzard rounded up most of that material until it started work on Diablo 2: Resurrected, but the original artwork assets really were not vital since they remade"every single asset in the game," Fergusson said. Resurrected lets you change between the classic graphics, which can be untouched, and an entirely new 3D engine. The cutscenes are entirely remade as well.
"We went with,'What would their intention be if they had the instruments that we have today?'" The code, more than the original art resources, was vital for Diablo 2: Resurrected, and that thankfully wasn't lost.
"When you dig into the code, there is Diablo 1 code in there. "That's what makes it have its own personality. The idea that the older code works the way that it will means you've got the game that you have. If we had been hoping to change engines and reestablish it and we did not have those intricacies of this old code, it would not feel exactly the same. We are really really grateful that we've got what we have, as [players] may have that experience that is authentic."
Even though Diablo II: Resurrected isn't trying to precisely replicate the original's look, the newly-announced remaster is making an impressive attempt to coincide with a few elements. Watching a panel at BlizzCon now, I was delighted to hear how they awakened early Blizzard resources to recreate and even reuse from the remaster. My favourite titbit: the new Tyrael reuses the angelic wings out of the actual 3D version used to Buy Diablo 2 Resurrected Items create his 2D sprite from the original game.