Path of Exile developers admit that there are too many types of fragments

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Expedition has a total of 20 different currencies lists, distributed among four different suppliers.

The expedition update for Path of Exile has just arrived, and now the response is mixed. The developer published an article outlining some of the changes in the game and responding to some of the most common criticisms. There are plenty of currencies to explore, and Grinding Gear Games believes that this applies to the current content design. But more broadly, they know that "there are too many types of fragments on the path of exile."

Expedition has a total of 20 different POE Currency lists, distributed among four different suppliers. Path of Exile avoided the gold system for a variety of reasons. And multi-currency spreads are designed to encourage players to spend time with different suppliers. And make more strategic purchasing decisions.

The developer wrote: "This has caused sellers to use 20 currencies, which feels too much." "However, the wide variety of coins does not cause additional inconvenience, because you can hide them in the discovery bank immediately after encountering them. In the locker. Whether it is one, four or twenty, you still need to buy POE Orbs to improve your skills."

Players do not fully believe in this logic. They complained that having to store large amounts of currency from inventories that are already full of other types of items is just annoyingly stressful work. Either way, the developer added, "We have heard. There are many types of tracks in Path of Exile. We will pay attention to this in the design of future versions."

Currently, transportation providers are improving the quality of life, so the supplier window will display the number of operational artifacts you currently have. The reinvested currencies of Rog, Tujen and Dannig have also been updated.

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